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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon > API/Developer/SkeletalMeshUtilitiesCommon/FLODUtilities
References
Module | SkeletalMeshUtilitiesCommon |
Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include | #include "LODUtilities.h" |
Source | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void ProcessImportMeshInfluences
&40;
const int32 WedgeCount,
TArray< SkeletalMeshImportData::FRawBoneInfluence > & Influences,
const FString & MeshName
&41;
Remarks
Process and update the vertex Influences using the predefined wedges
Process and update the vertex Influences using the predefined wedges
Parameters
Name | Description |
---|---|
WedgeCount | The number of wedges in the corresponding mesh. |
Influences | BoneWeights and Ids for the corresponding vertices. |
MeshName | Name of mesh, used for warning messages |
WedgeCount | The number of wedges in the corresponding mesh. |
Influences | BoneWeights and Ids for the corresponding vertices. |