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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon > API/Developer/SkeletalMeshUtilitiesCommon/FLODUtilities
References
Module | SkeletalMeshUtilitiesCommon |
Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include | #include "LODUtilities.h" |
Source | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void BuildMorphTargets
&40;
USkeletalMesh &42; SkeletalMesh,
class FSkeletalMeshImportData & ImportData,
int32 LODIndex,
bool ShouldImportNormals,
bool ShouldImportTangents,
bool bUseMikkTSpace,
const FOverlappingThresholds & Thresholds
&41;
Remarks
Build the morph targets for the specified LOD. The function use the Morph target data stored in the FSkeletalMeshImportData ImportData structure