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Unreal Engine C++ API Reference > Developer > SharedSettingsWidgets > SSettingsEditorCheckoutNotice
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SSettingsEditorCheckoutNotice::FArguments
References
Module | SharedSettingsWidgets |
Header | /Engine/Source/Developer/SharedSettingsWidgets/Public/SSettingsEditorCheckoutNotice.h |
Include | #include "SSettingsEditorCheckoutNotice.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SSettingsEditorCheckoutNotice >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
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WidgetArgsType & | ConfigFilePath
(
const TAttribute< FString >& InAttribute |
Called to get the filename of the config file for display |
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WidgetArgsType & | OnFileProbablyModifiedExternally
(
const FSimpleDelegate& InDelegate |
Called when the the file was probably modified externally (only detects files that were 'ready to go' and are now not, e.g., reverted/checked in or files with the read-only flag edited outside) |
Typedefs
Name | Description |
---|---|
WidgetArgsType |