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API > API/Developer > API/Developer/ShaderCompilerCommon
| Type | Name | Description | |
|---|---|---|---|
| bool | UE::ShaderCompilerCommon::RemoveDeadCode
(
FString& InOutPreprocessedShaderSource, |
Rewrites a fully preprocessed shader source code, removing any functions or structs that are not reachable from a given entry point or list of symbols. | |
| bool | UE::ShaderCompilerCommon::RemoveDeadCode
(
FString& InOutPreprocessedShaderSource, |
Rewrites a fully preprocessed shader source code, removing any functions or structs that are not reachable from a given entry point or list of symbols. |