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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FSpirvReflectBindings
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/SpirvReflectCommon.h |
| Include | #include "SpirvReflectCommon.h" |
| Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/SpirvReflectCommon.cpp |
void AddDescriptorBinding
&40;
SpvReflectDescriptorBinding &42; InBinding
&41;
Remarks
Adds the specified descriptor binding to the corresponding container iff the descriptor is marked as being accessed.