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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FShaderConductorTarget
Syntax
int32 Version
Remarks
Target shader version. Valid values for HLSL: 50, 60, 61, 62, 63, 64, 65, 66. Valid values for Metal family: 20300, 20200, 20100, 20000, 10200, 10100, 10000. Valid values for GLSL family: 310, 320, 330, 430.