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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FShaderConductorTarget
Syntax
FShaderCompilerDefinitions CompileFlags
Remarks
Cross compilation flags. This is used for high-level cross compilation (such as Metal output) that is send over to SPIRV-Cross, e.g. { "invariant_float_math", "1" }.