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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FShaderConductorContext > API/Developer/ShaderCompilerCommon/FShaderConductorContext/op_assign
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include | #include "ShaderConductorContext.h" |
FShaderConductorContext & operator=
(
const FShaderConductorContext &
)