Navigation
API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FShaderConductorContext > API/Developer/ShaderCompilerCommon/FShaderConductorContext/op_assign
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include | #include "ShaderConductorContext.h" |
| Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
FShaderConductorContext & operator=
(
FShaderConductorContext && Rhs
)
Remarks
Move operator to take ownership of internal buffers from 'Rhs'.