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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FShaderConductorContext
Description
Returns a pointer to a null terminated ANSI string of the internal loaded sources, or null if no source has been loaded yet. This is automatically updated when RewriteHlsl() is called.
| Name | GetSourceString |
| Type | function |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include Path | #include "ShaderConductorContext.h" |
| Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
const ANSICHAR * GetSourceString() const