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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FShaderConductorContext
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include | #include "ShaderConductorContext.h" |
| Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
static const TCHAR &42; GetShaderFileExt
&40;
EShaderConductorLanguage Language,
EShaderFrequency ShaderStage
&41;
Remarks
Returns a filename extension for the specified shading language and shader stage, e.g. "frag" for a GLSL pixel shader.