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API > API/Developer > API/Developer/ShaderCompilerCommon
Structure to hold forward declarations for a specific scope/namespace chain for the HlslParser.
| Name | FScopedDeclarations |
| Type | struct |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include Path | #include "ShaderCompilerCommon.h" |
Syntax
struct FScopedDeclarations
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedDeclarations
(
TConstArrayView< FStringView > InScope, |
ShaderCompilerCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Scope | TConstArrayView< FStringView > | ShaderCompilerCommon.h | ||
| Symbols | TConstArrayView< FStringView > | ShaderCompilerCommon.h |