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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FHlslccHeaderWriter
| Type | Name | Description | |
|---|---|---|---|
| void | WritePackedUB
(
uint32 BindingIndex |
||
| void | WritePackedUB
(
const FString& UBName, |
Overload list
API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FHlslccHeaderWriter
| Type | Name | Description | |
|---|---|---|---|
| void | WritePackedUB
(
uint32 BindingIndex |
||
| void | WritePackedUB
(
const FString& UBName, |
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