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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FHlslccHeader
| Name | FSampler |
| Type | struct |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include Path | #include "ShaderCompilerCommon.h" |
Syntax
struct FSampler
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Count | int32 | ShaderCompilerCommon.h | ||
| Name | FString | ShaderCompilerCommon.h | ||
| Offset | int32 | ShaderCompilerCommon.h | ||
| SamplerStates | TArray< FString > | ShaderCompilerCommon.h |