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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FHlslccHeader
| Name | FPackedUBCopy |
| Type | struct |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include Path | #include "ShaderCompilerCommon.h" |
Syntax
struct FPackedUBCopy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Count | int32 | ShaderCompilerCommon.h | ||
| DestOffset | int32 | ShaderCompilerCommon.h | ||
| DestPackedType | ANSICHAR | ShaderCompilerCommon.h | ||
| DestUB | int32 | ShaderCompilerCommon.h | ||
| SourceOffset | int32 | ShaderCompilerCommon.h | ||
| SourceUB | int32 | ShaderCompilerCommon.h |