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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FHlslccHeader
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include | #include "ShaderCompilerCommon.h" |
Syntax
struct FPackedUBCopy
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Count | |
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int32 | DestOffset | |
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ANSICHAR | DestPackedType | |
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int32 | DestUB | |
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int32 | SourceOffset | |
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int32 | SourceUB |