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API > API/Developer > API/Developer/ShaderCompilerCommon
| Name | FDllHandle |
| Type | struct |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/DXCWrapper.h |
| Include Path | #include "DXCWrapper.h" |
Syntax
struct FDllHandle : public FRefCountedObject
Inheritance Hierarchy
- FRefCountedObject → FDllHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDllHandle
(
const TCHAR* InFilename |
DXCWrapper.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDllHandle() |
DXCWrapper.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Handle | void * | DXCWrapper.h |