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API > API/Developer > API/Developer/ShaderCompilerCommon
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include | #include "ShaderCompilerCommon.h" |
Syntax
struct FDebugShaderDataOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| union UE::ShaderCompilerCommon::FDebugShaderDataOptions | |||
| TArray< FAdditionalOutput > | AdditionalOutputs | ||
| TFunction< FString()> | AppendPostSource | ||
| TFunction< FString()> | AppendPreSource | ||
| bool | bSkipDirectCompileTxt | ||
| bool | bSourceOnly | ||
| const TCHAR * | FilenamePrefix | ||
| uint32 | HlslCCFlags | ||
| const TCHAR * | OverrideBaseFilename |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | Explicitly-defaulted ctors are needed temporarily due to deprecation of the HlslCCFlags field. | ||
FDebugShaderDataOptions
(
const FDebugShaderDataOptions& |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FString | GetDebugShaderPath
(
const FShaderCompilerInput& Input |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FAdditionalOutput |