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API > API/Developer > API/Developer/ShaderCompilerCommon
| Name | EUniformBufferMemberReflectionReason |
| Type | enum |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include Path | #include "ShaderCompilerCommon.h" |
Syntax
enum EUniformBufferMemberReflectionReason
{
None = 0,
NeedsReflection = 1 << 0,
Bindless = 1 << 1,
}
Values
| Name | Remarks |
|---|---|
| None | |
| NeedsReflection | |
| Bindless |