Navigation
API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/CrossCompiler__ParseSignedNumber
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include | #include "ShaderCompilerCommon.h" |
namespace CrossCompiler
{
bool CrossCompiler::ParseSignedNumber
(
const ANSICHAR *& Str,
int32 & OutNum
)
}