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Target high level languages for ShaderConductor output.
| Name | CrossCompiler::EShaderConductorLanguage |
| Type | enum |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include Path | #include "ShaderConductorContext.h" |
Syntax
namespace CrossCompiler
{
enum EShaderConductorLanguage
{
Hlsl,
Glsl,
Essl,
Metal_macOS,
Metal_iOS,
}
}
Values
| Name | Remarks |
|---|---|
| Hlsl | |
| Glsl | |
| Essl | |
| Metal_macOS | |
| Metal_iOS |