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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
Include | #include "ShaderConductorContext.h" |
Syntax
namespace CrossCompiler
{
enum EShaderConductorLanguage
&123;
Hlsl,
Glsl,
Essl,
Metal_macOS,
Metal_iOS,
&125;
}
Values
Name | Description |
---|---|
Hlsl | |
Glsl | |
Essl | |
Metal_macOS | |
Metal_iOS |
Remarks
Target high level languages for ShaderConductor output.