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API > API/Developer > API/Developer/ShaderCompilerCommon
| Type | Name | Description | |
|---|---|---|---|
| bool | BuildResourceTableMapping
(
const FShaderResourceTableMap& ResourceTableMap, |
This function looks for resources specified in ResourceTableMap in the parameter map, adds them to the resource table, and removes them from the parameter map. | |
| PRAGMA_DISABLE_DEPRECATION_WARNINGSbool | BuildResourceTableMapping
(
const TMap< FString, FResourceTableEntry >& ResourceTableMap, |
No longer supported; use version of function that accepts a FShaderResourceTableMap instead |