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Unreal Engine C++ API Reference > Developer > Settings > ISettingsContainer
Type
typedef TMulticastDelegate_OneParam< void, const FName & > FOnCategoryModified
References
Module | Settings |
Header | /Engine/Source/Developer/Settings/Public/ISettingsContainer.h |
Include | #include "ISettingsContainer.h" |
Remarks
A delegate that is executed when a settings category has been added or modified.