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Unreal Engine C++ API Reference > Developer > ProfilerService
References
Module | ProfilerService |
Header | /Engine/Source/Developer/ProfilerService/Public/IProfilerServiceManager.h |
Include | #include "IProfilerServiceManager.h" |
Syntax
struct FStatMetaData
Remarks
Structure holding the meta data describing the various stats and data associated with them
Variables
Type | Name | Description | |
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FCriticalSection * | CriticalSection | Critical section used to lock the meta data for access |
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TMap< uint32, FStatGroupDescription > | GroupDescriptions | Group descriptions |
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double | SecondsPerCycle | Seconds per cycle |
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TMap< uint32, FStatDescription > | StatDescriptions | Stat descriptions |
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TMap< uint32, FString > | ThreadDescriptions | Thread descriptions |
Functions
Type | Name | Description | |
---|---|---|---|
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const uint32 |