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API > API/Developer > API/Developer/PhysicsUtilities
References
| Module | PhysicsUtilities |
| Header | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h |
| Include | #include "ConvexDecompTool.h" |
| Source | /Engine/Source/Developer/PhysicsUtilities/Private/ConvexDecompTool.cpp |
void DecomposeMeshToHulls
&40;
UBodySetup &42; InBodySetup,
const TArray< FVector3f > & InVertices,
const TArray< uint32 > & InIndices,
uint32 InHullCount,
int32 InMaxHullVerts,
uint32 InResolution
&41;
Remarks
Utility for turning arbitrary mesh into convex hulls. InBodySetup BodySetup that will have its existing hulls removed and replaced with results of decomposition.
Parameters
| Name | Description |
|---|---|
| InVertices | Array of vertex positions of input mesh |
| InIndices | Array of triangle indices for input mesh |
| InAccuracy | Value between 0 and 1, controls how accurate hull generation is |
| InMaxHullVerts | Number of verts allowed in a hull |