Navigation
Unreal Engine C++ API Reference > Developer > MessageLog > IMessageLogListing
Inheritance Hierarchy
- TBaseMulticastDelegate_NoParams< void >
- IMessageLogListing::FOnSelectionChangedEvent
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h |
Include | #include "IMessageLogListing.h" |
Syntax
class FOnSelectionChangedEvent : public TBaseMulticastDelegate_NoParams< void >
Remarks
Broadcasts whenever selection state is changed