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Unreal Engine C++ API Reference > Developer > MessageLog > FMessageLogModule
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/MessageLogModule.h |
Include | #include "MessageLogModule.h" |
Source | /Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp |
virtual void RegisterLogListing
&40;
const FName & LogName,
const FText & LogLabel,
const FMessageLogInitializationOptions & InitializationOptions
&41;
Remarks
End IModuleInterface interface Registers a log listing with the message log widget. This log is displayed in the global Message Log window by default, but this can be disabled in InitializationOptions. It is not necessary to call this function before outputting to a log via AddMessage etc. This call simply registers a UI to view the log data.
Parameters
Name | Description |
---|---|
LogName | The name of the log to register |
LogLabel | The label to display for the log |
InitializationOptions | Initialization options for this message log |