Navigation
API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
| Module | MeshUtilities |
| Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include | #include "MeshUtilities.h" |
bool RemoveBonesFromMesh
&40;
USkeletalMesh &42; SkeletalMesh,
int32 LODIndex,
const TArray< FName > &42; BoneNamesToRemove
&41; const
Remarks
Remove Bones based on LODInfo setting true if success
Parameters
| Name | Description |
|---|---|
| SkeletalMesh | Mesh that needs bones to be removed |
| LODIndex | Desired LOD to remove bones [ 0 based ] |
| BoneNamesToRemove | List of bone names to remove |