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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
| Module | MeshUtilities |
| Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include | #include "MeshUtilities.h" |
void GenerateRuntimeSkinWeightData
&40;
const FSkeletalMeshLODModel &42; ImportedModel,
const TArray< FRawSkinWeight > & InRawSkinWeights,
bool bInUseHighPrecisionWeights,
struct FRuntimeSkinWeightProfileData & InOutSkinWeightOverrideData
&41; const
Remarks
Used to generate runtime skin weight data from Editor-only data