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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
| Module | MeshUtilities |
| Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include | #include "MeshUtilities.h" |
void CalculateTextureCoordinateBoundsForSkeletalMesh
(
const FSkeletalMeshLODModel & LODModel,
TArray < FBox2D > & OutBounds
) const
Remarks
Calculates UV coordinates bounds for the given Skeletal Mesh
Parameters
| Name | Description |
|---|---|
| InRawMesh | Skeletal Mesh to calculate the bounds for |
| OutBounds | Out texture bounds (min-max) |