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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
Module | MeshUtilities |
Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include | #include "MeshUtilities.h" |
void CalcBoneVertInfos
&40;
USkeletalMesh &42; SkeletalMesh,
TArray< FBoneVertInfo > & Infos,
bool bOnlyDominant
&41;
Remarks
Calculate the verts associated weighted to each bone of the skeleton. The vertices returned are in the local space of the bone.
Parameters
Name | Description |
---|---|
SkeletalMesh | The target skeletal mesh. |
Infos | The output array of vertices associated with each bone. |
bOnlyDominant | Controls whether a vertex is added to the info for a bone if it is most controlled by that bone, or if that bone has ANY influence on that vert. |