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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
| Module | MeshUtilities |
| Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include | #include "MeshUtilities.h" |
void BuildStaticMeshVertexAndIndexBuffers
(
TArray < FStaticMeshBuildVertex > & OutVertices,
TArray < TArray < uint32 > > & OutPerSectionIndices,
TArray < int32 > & OutWedgeMap,
const FRawMesh & RawMesh,
const FOverlappingCorners & OverlappingCorners,
const TMap < uint32 , uint32 > & MaterialToSectionMapping,
float ComparisonThreshold,
FVector3f BuildScale,
int32 ImportVersion
)