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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
Module | MeshUtilities |
Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include | #include "MeshUtilities.h" |
void BuildStaticMeshVertexAndIndexBuffers
&40;
TArray< FStaticMeshBuildVertex > & OutVertices,
TArray< TArray< uint32 > > & OutPerSectionIndices,
TArray< int32 > & OutWedgeMap,
const FRawMesh & RawMesh,
const FOverlappingCorners & OverlappingCorners,
const TMap< uint32, uint32 > & MaterialToSectionMapping,
float ComparisonThreshold,
FVector3f BuildScale,
int32 ImportVersion
&41;