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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
References
| Module | MeshUtilities |
| Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include | #include "MeshUtilities.h" |
bool BuildStaticMesh
(
class FStaticMeshRenderData & OutRenderData,
UStaticMesh * StaticMesh,
const class FStaticMeshLODGroup & LODGroup
)
Remarks
Builds a renderable static mesh using the provided source models and the LOD groups settings. true if the renderable mesh was built successfully.