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API > API/Developer > API/Developer/MeshReductionInterface
References
| Module | MeshReductionInterface |
| Header | /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h |
| Include | #include "IMeshReductionInterfaces.h" |
Syntax
class IMeshReduction
Remarks
Mesh reduction interface.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FString & | Returns a unique string identifying both the reduction plugin itself and the version of the plugin. | ||
| bool | IsReductionActive
(
const FMeshReductionSettings& ReductionSettings |
Returns true if mesh reduction is active. | |
| bool | IsReductionActive
(
const FSkeletalMeshOptimizationSettings& ReductionSettings |
||
| bool | IsReductionActive
(
const FMeshReductionSettings& ReductionSettings, |
||
| bool | IsReductionActive
(
const FSkeletalMeshOptimizationSettings& ReductionSettings, |
||
| bool | IsSupported () |
Returns true if mesh reduction is supported | |
| void | ReduceMeshDescription
(
FMeshDescription& OutReducedMesh, |
Reduces the raw mesh using the provided reduction settings. | |
| bool | ReduceSkeletalMesh
(
USkeletalMesh* SkeletalMesh, |
Reduces the provided skeletal mesh. |