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API > API/Developer > API/Developer/MeshMergeUtilities > API/Developer/MeshMergeUtilities/IMeshMergeUtilities
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RetrieveMeshDescription
(
const UStaticMesh* InStaticMesh, |
Extract mesh data in FMeshDescription form from the provided static mesh | IMeshMergeUtilities.h | |
void RetrieveMeshDescription
(
const UStaticMeshComponent* InStaticMeshComponent, |
Extract mesh data in FMeshDescription form from the provided static mesh component | IMeshMergeUtilities.h | |
void RetrieveMeshDescription
(
const USkeletalMeshComponent* InSkeletalMeshComponent, |
Extract mesh data in FMeshDescription form from the provided skeletal mesh component | IMeshMergeUtilities.h |
RetrieveMeshDescription(const UStaticMesh *, int32, FMeshDescription &)
Description
Extract mesh data in FMeshDescription form from the provided static mesh
| Name | RetrieveMeshDescription |
| Type | function |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h |
| Include Path | #include "IMeshMergeUtilities.h" |
void RetrieveMeshDescription
(
const UStaticMesh * InStaticMesh,
int32 LODIndex,
FMeshDescription & InOutMeshDescription
) const
RetrieveMeshDescription(const UStaticMeshComponent *, int32, FMeshDescription &, bool)
Description
Extract mesh data in FMeshDescription form from the provided static mesh component
| Name | RetrieveMeshDescription |
| Type | function |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h |
| Include Path | #include "IMeshMergeUtilities.h" |
void RetrieveMeshDescription
(
const UStaticMeshComponent * InStaticMeshComponent,
int32 LODIndex,
FMeshDescription & InOutMeshDescription,
bool bPropagateVertexColours
) const
RetrieveMeshDescription(const USkeletalMeshComponent *, int32, FMeshDescription &, bool)
Description
Extract mesh data in FMeshDescription form from the provided skeletal mesh component
| Name | RetrieveMeshDescription |
| Type | function |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h |
| Include Path | #include "IMeshMergeUtilities.h" |
void RetrieveMeshDescription
(
const USkeletalMeshComponent * InSkeletalMeshComponent,
int32 LODIndex,
FMeshDescription & InOutMeshDescription,
bool bPropagateVertexColours
) const