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API > API/Developer > API/Developer/MeshMergeUtilities > API/Developer/MeshMergeUtilities/FSkeletalMeshComponentAdapter
- IMaterialBakingAdapter::RemapMaterialIndex()
- FSkeletalMeshComponentAdapter::RemapMaterialIndex()
References
| Module | MeshMergeUtilities |
| Header | /Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h |
| Include | #include "SkeletalMeshAdapter.h" |
| Source | /Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp |
virtual void RemapMaterialIndex
&40;
int32 LODIndex,
int32 SectionIndex,
int32 NewMaterialIndex
&41;
Remarks
Remaps the material index for the given lod and section index to the specified new one