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Structure for encapsulating per LOD mesh merging data
| Name | FRawMeshExt |
| Type | struct |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h |
| Include Path | #include "MeshMergeData.h" |
Syntax
struct FRawMeshExt
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRawMeshExt() |
MeshMergeData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AggGeom | FKAggregateGeom | MeshMergeData.h | ||
| bShouldExportLOD | bool | Whether or not a specific LOD should be exported | MeshMergeData.h | |
| Component | UStaticMeshComponent * | MeshMergeData.h | ||
| ExportLODIndex | int32 | Specific LOD index that is being exported | MeshMergeData.h | |
| LightMap | FLightMapRef | MeshMergeData.h | ||
| MaxLODExport | int32 | Max LOD index that is exported | MeshMergeData.h | |
| MeshLODData | FMeshMergeData | MeshMergeData.h | ||
| ShadowMap | FShadowMapRef | MeshMergeData.h | ||
| SourceStaticMesh | UStaticMesh * | Pointer to the source static mesh instance | MeshMergeData.h |