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API > API/Developer > API/Developer/MeshMergeUtilities
Inheritance Hierarchy
- FMeshMergeData
- FInstancedMeshMergeData
References
| Module | MeshMergeUtilities |
| Header | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h |
| Include | #include "MeshMergeData.h" |
Syntax
struct FMeshMergeData
Remarks
Structure holding intermediate mesh merging data that is used throughout the mesh merging and proxy creation processes
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsClippingMesh | If set, the raw mesh should be used as clipping geometry | |
| FString | DebugJobName | ||
| TArray< FVector2D > | NewUVs | Will contain non-overlapping texture coordinates, if the material requires baking down per-vertex data | |
| FMeshDescription * | RawMesh | Raw mesh data from the source static mesh | |
| UStaticMesh * | SourceStaticMesh | Pointer to the source static mesh instance | |
| TArray< FBox2D > | TexCoordBounds | Contains the original texture bounds, if the material requires baking down per-vertex data |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ReleaseData () |