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API > API/Developer > API/Developer/MeshMergeUtilities
Structure representing a mesh and lod index
| Name | FMeshLODKey |
| Type | struct |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
| Include Path | #include "MeshMergeDataTracker.h" |
Syntax
struct FMeshLODKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshLODKey
(
uint32 InCombinedKey |
MeshMergeDataTracker.h | ||
FMeshLODKey
(
int32 MeshIndex, |
MeshMergeDataTracker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetLODIndex() |
MeshMergeDataTracker.h | ||
UStaticMesh * GetMesh() |
MeshMergeDataTracker.h | ||
int32 GetMeshIndex() |
MeshMergeDataTracker.h | ||
uint32 GetVertexColorHash() |
MeshMergeDataTracker.h | ||
void SetVertexColorHash
(
uint32 InVertexColorHash |
MeshMergeDataTracker.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMeshLODKey& Other |
MeshMergeDataTracker.h |