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API > API/Developer > API/Developer/MeshMergeUtilities
References
| Module | MeshMergeUtilities |
| Header | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
| Include | #include "MeshMergeDataTracker.h" |
Syntax
struct FMaterialKey
Remarks
This helps identify materials that can be collapsed because of equivalence
Lookup key for materials. Sometimes the same material is used with different masks so there must be unique resource per material/mask combination
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FVector2f | ImageSize | ||
| int32 | MaskKey | ||
| const UMaterialInterface * | Material | ||
| TWeakObjectPtr< const UMaterialInterface > | Material |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMaterialKey
(
const UMaterialInterface* InMaterial |
|||
FMaterialKey
(
const UMaterialInterface* InMaterial, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FMaterialKey& Other |