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API > API/Developer > API/Developer/MeshBuilder
| Name | FMeshDescriptionHelper |
| Type | class |
| Header File | /Engine/Source/Developer/MeshBuilder/Public/MeshDescriptionHelper.h |
| Include Path | #include "MeshDescriptionHelper.h" |
Syntax
class FMeshDescriptionHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshDescriptionHelper
(
FMeshBuildSettings* InBuildSettings |
MeshDescriptionHelper.h |
Structs
| Name | Remarks |
|---|---|
| FFanFace | Smoothing group interpretation helper structure. |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuildSettings | FMeshBuildSettings * | MeshDescriptionHelper.h | ||
| OverlappingCorners | FOverlappingCorners | MeshDescriptionHelper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FindOverlappingCorners
(
const FMeshDescription& MeshDescription, |
MeshDescriptionHelper.h | ||
const FOverlappingCorners & GetOverlappingCorners() |
MeshDescriptionHelper.h | ||
void ReduceLOD
(
const FMeshDescription& BaseMesh, |
MeshDescriptionHelper.h | ||
void SetupRenderMeshDescription
(
UObject* Owner, |
Build a render mesh description with the BuildSettings. This will update the RenderMeshDescription in place. | MeshDescriptionHelper.h |