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API > API/Developer > API/Developer/MeshBoneReduction
Mesh reduction interface.
| Name | IMeshBoneReduction |
| Type | class |
| Header File | /Engine/Source/Developer/MeshBoneReduction/Public/MeshBoneReduction.h |
| Include Path | #include "MeshBoneReduction.h" |
Syntax
class IMeshBoneReduction
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FixUpSectionBoneMaps
(
FSkelMeshSection& Section, |
Fix up section bone maps based on list of bones to remove List of bones to remove should contains |
MeshBoneReduction.h | |
bool GetBoneReductionData
(
const USkeletalMesh* SkeletalMesh, |
Get Bones To Remove from the Desired LOD List of bones to remove should contains |
MeshBoneReduction.h | |
bool ReduceBoneCounts
(
USkeletalMesh* SkeletalMesh, |
Reduce Bone Counts for the SkeletalMesh with the LOD | MeshBoneReduction.h |