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API > API/Developer > API/Developer/MaterialUtilities > API/Developer/MaterialUtilities/FMaterialUtilities
References
| Module | MaterialUtilities |
| Header | /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
| Include | #include "MaterialUtilities.h" |
| Source | /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp |
static void GeneratedBinnedTextureSquares
&40;
const FVector2D DestinationSize,
TArray< float > & InTexureWeights,
TArray< FBox2D > & OutGeneratedBoxes
&41;
Remarks
Generates a set of texture boxes according to the given weights and final atlas texture size