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API > API/Developer > API/Developer/MaterialUtilities > API/Developer/MaterialUtilities/FMaterialUtilities
References
| Module | MaterialUtilities |
| Header | /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
| Include | #include "MaterialUtilities.h" |
| Source | /Engine/Source/Developer/MaterialUtilities/Private/ProxyMaterialUtilities.cpp |
static UMaterialInstanceConstant &42; CreateFlattenMaterialInstance
&40;
UPackage &42; InOuter,
const FMaterialProxySettings & InMaterialProxySettings,
UMaterialInterface &42; InBaseMaterial,
const FFlattenMaterial & FlattenMaterial,
const FString & AssetBasePath,
const FString & AssetBaseName,
TArray< UObject &42; > & OutAssetsToSync,
FMaterialUpdateContext &42; MaterialUpdateContext
&41;
Remarks
Creates a flatten material instance and the required texture assets