Navigation
API > API/Developer > API/Developer/MaterialBaking
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialOptions
References
| Module | MaterialBaking |
| Header | /Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h |
| Include | #include "MaterialOptions.h" |
Syntax
class UMaterialOptions : public UObject
Remarks
Options object to define what and how a material should be baked out
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUseMeshData | Determines whether to not allow usage of the source mesh data while baking out material properties | |
| bool | bUseSpecificUVIndex | Flag whether or not the value of TextureCoordinateIndex should be used while baking out material properties | |
| TArray< int32 > | LODIndices | LOD indices for which the materials should be baked out | |
| TArray< FPropertyEntry > | Properties | Properties which are supposed to be baked out for the material(s) | |
| int32 | TextureCoordinateIndex | Specific texture coordinate which should be used to while baking out material properties as the positions stream | |
| FIntPoint | TextureSize | Size of the final texture(s) containing the baked out property data |
Constructors
| Type | Name | Description | |
|---|---|---|---|