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Unreal Engine C++ API Reference > Developer > LogVisualizer > ULogVisualizerSessionSettings
- UObject::PostEditChangeProperty()
- ULogVisualizerSessionSettings::PostEditChangeProperty()
References
Module | LogVisualizer |
Header | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h |
Include | #include "LogVisualizerSessionSettings.h" |
Source | /Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSessionSettings.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |