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Unreal Engine C++ API Reference > Developer > LocalizationService > FScopedLocalizationServiceProgress
References
Module | LocalizationService |
Header | /Engine/Source/Developer/LocalizationService/Public/ScopedLocalizationServiceProgress.h |
Include | #include "ScopedLocalizationServiceProgress.h" |
Source | /Engine/Source/Developer/LocalizationService/Private/ScopedLocalizationServiceProgress.cpp |
void Tick&40;&41;
Remarks
Makes sure the dialog is ticked