Navigation
Unreal Engine C++ API Reference > Developer > Localization
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULocalizationTarget
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h |
Include | #include "LocalizationTargetTypes.h" |
Syntax
class ULocalizationTarget : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
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FLocalizationTargetSettings | Settings |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | DeleteFiles
(
const FString*const Culture |
|
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bool | ||
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bool | RenameTargetAndFiles
(
const FString& NewName |
|
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void | ||
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bool |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |